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Unreal Engine 5 – Create A Zombie Survivor FPS Game
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Packt

Unreal Engine 5 – Create A Zombie Survivor FPS Game

Packt - Course Instructors

Instructor: Packt - Course Instructors

Included with Coursera Plus

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8 modules
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

Recommended experience

Intermediate level

Perfect for aspiring game developers and Unreal Engine users. Basic knowledge of UE5 and game design is recommended.

9 hours to complete
Flexible schedule
Learn at your own pace

8 modules
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

Recommended experience

Intermediate level

Perfect for aspiring game developers and Unreal Engine users. Basic knowledge of UE5 and game design is recommended.

9 hours to complete
Flexible schedule
Learn at your own pace
  • About
  • Modules
  • Recommendations
  • Testimonials

What you'll learn

  • Identify Unreal Engine 5 tools and assets for FPS game development.

  • Build a functional FPS character with movement, aiming, and weapon systems.

  • Break down AI behavior patterns and game mode logic to improve gameplay mechanics.

  • Design a complete zombie survival FPS game, integrating AI enemies, animations, and combat systems.

Skills you'll gain

  • Virtual Environment
  • Game Design
  • Unreal Engine
  • User Interface (UI)
  • Animation and Game Design
  • Artificial Intelligence
  • Animations
  • Video Game Development

Details to know

Shareable certificate

Add to your LinkedIn profile

Assessments

5 assignments

Taught in English

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There are 8 modules in this course

Updated in May 2025.

This course now features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. Embark on an exciting journey into game development with this comprehensive course on Unreal Engine 5. You'll begin by learning how to set up the foundational elements of your game, such as creating the night mood for a spooky atmosphere and designing the game area. Through hands-on lessons, you'll explore key tools and assets available in the Unreal Engine Marketplace, mastering the fundamentals that bring your FPS game to life. Next, you'll delve into character creation and animations, where you’ll build a fully functioning FPS protagonist. From basic movements to advanced controller input settings, this section will teach you how to implement smooth character controls, including the addition of dynamic animations like jumping and aiming. You'll also dive into the weapon system, learning how to attach weapons, animate firing actions, and add sound effects to bring combat to life. Finally, you'll focus on creating AI-driven zombies. This section covers every detail from adding enemy characters and setting up AI behaviors, to designing complex combat interactions and damage systems. You’ll also learn how to enhance gameplay with health pickups, ammo management, and HUD improvements. By the end of this course, you will have built a fully functional zombie shooter, complete with AI enemies and dynamic gameplay mechanics. This course is perfect for aspiring game developers and intermediate Unreal Engine users. A basic understanding of Unreal Engine 5’s interface and basic game design concepts is recommended. Prior experience with game development is helpful but not required.

In this module, we will introduce you to the overarching concepts of game development within Unreal Engine 5, specifically focusing on the creation of a zombie survival FPS game. You'll gain an understanding of what to expect throughout the course and explore the fundamental elements of game design for this project.

What's included

1 video1 reading

1 video•Total 1 minute
  • Introduction•1 minute•Preview module
1 reading•Total 10 minutes
  • Full Course Resources•10 minutes

In this module, we will guide you through the initial setup required to begin developing your zombie survival FPS game. You'll learn how to download and install assets, set the night-time mood for your environment, organize and structure the game area, and familiarize yourself with Unreal Engine 5’s editor. Key concepts like object hierarchy and actor placement will also be covered to help establish the foundation of your game world.

What's included

8 videos1 plugin

8 videos•Total 59 minutes
  • Downloading Assets from EPIC Marketplace•3 minutes•Preview module
  • Create Night Mood•7 minutes
  • Set Up the Game Area•4 minutes
  • Duplicate Objects•6 minutes
  • Organizing Assets•9 minutes
  • Editor Overview•6 minutes
  • Placing Actors•9 minutes
  • Object Hierarchy•11 minutes
1 plugin•Total 15 minutes
  • Using the Unreal Engine Content Browser•15 minutes

In this module, we will focus on building and animating the main character for your zombie survival game. You'll learn how to create character movement, add camera functionality, and define various inputs for controlling actions. We’ll also cover setting up an animation blueprint, making your character jump, and using an animation state machine to create dynamic, mood-driven character behaviors.

What's included

8 videos1 assignment1 plugin

8 videos•Total 48 minutes
  • Introduction - Movement and Animations•0 minutes•Preview module
  • Creating The Character•6 minutes
  • Add Camera•5 minutes
  • Add Movement•7 minutes
  • Controller Input•4 minutes
  • Animation Blueprint•4 minutes
  • Character Jumping•10 minutes
  • Animation State Machine•8 minutes
1 assignment•Total 15 minutes
  • Assessment 1•15 minutes
1 plugin•Total 15 minutes
  • Creating Character Movement and Animation in Unreal Engine•15 minutes

In this module, we will dive into setting up weapons for your character, from creating and attaching weapons to adding firing effects and animations. You’ll learn to implement aiming intelligence, add muzzle flashes, and synchronize firing sounds with your gun mechanics. We’ll also explore blueprint functions to manage weapon behaviors and use line tracing to track firing accuracy and interactions with the environment.

What's included

11 videos1 plugin

11 videos•Total 64 minutes
  • Introduction - Weapon Setup•1 minute•Preview module
  • Attaching Weapons•6 minutes
  • Aiming•6 minutes
  • Aiming Animation•20 minutes
  • Muzzle Flash•6 minutes
  • Single Shot Shell Spawn•3 minutes
  • Firing Sound•2 minutes
  • Firing Animations•4 minutes
  • Aim Firing Animations•3 minutes
  • Blueprint Functions•3 minutes
  • Weapon Line Trace•7 minutes
1 plugin•Total 15 minutes
  • Creating a Functional Weapon System in FPS Games•15 minutes

In this module, we will focus on designing and implementing AI for the zombies in your game. You'll learn how to add basic artificial intelligence to zombie characters, enable them to roam randomly, and follow or attack the player when approached. We'll also cover zombie animations, adding destruction sequences, and configuring sounds to bring the zombies to life with realistic movement and attack behaviors.

What's included

10 videos1 assignment1 plugin

10 videos•Total 62 minutes
  • Introduction – Create AI Zombies•0 minutes•Preview module
  • Zombie Pawn•3 minutes
  • Destroy Character•9 minutes
  • Overlap Events•3 minutes
  • Go to Random Location•12 minutes
  • Follow the Player•9 minutes
  • Zombie Animations•6 minutes
  • Zombie Attack•5 minutes
  • Game Mode HUD•4 minutes
  • Zombie Roaming Sound•7 minutes
1 assignment•Total 15 minutes
  • Assessment 2•15 minutes
1 plugin•Total 15 minutes
  • Developing AI with Behavior Trees•15 minutes

In this module, we will enhance the combat experience by adding key features such as ammo and health pickups, along with crosshairs for aiming precision. You'll learn how to implement damage systems for both the player and zombies, allowing for more realistic combat. Additionally, we'll explore creating animations for zombies when they take damage and die, and also work on automatic firing, ammo depletion, and replenishment mechanics to ensure dynamic and engaging combat scenarios.

What's included

12 videos1 plugin

12 videos•Total 71 minutes
  • Introduction - Ammo, Health Pickups, and Overall Combat Improvement•0 minutes•Preview module
  • Crosshair•9 minutes
  • Damage•4 minutes
  • Zombie Dying•7 minutes
  • Macros•2 minutes
  • Character Health Bar•6 minutes
  • Getting Damage•11 minutes
  • Automatic Fire•7 minutes
  • Ammo•6 minutes
  • Ammo Pickups•7 minutes
  • Zombies Respond to Shooting•1 minute
  • Health Pickup•7 minutes
1 plugin•Total 15 minutes
  • Interactive Weapon Mechanics in Unreal Engine•15 minutes

In this module, we will refine the game mode by establishing the rules and conditions for various game states. You'll learn to track zombies remaining on the HUD, define winning and losing conditions, and create warm-up and in-progress states for added gameplay depth. Additionally, we’ll cover setting timers, formatting countdowns, and introducing game-level transitions with increased difficulty to enhance the overall gaming experience.

What's included

9 videos1 assignment1 plugin

9 videos•Total 56 minutes
  • Introduction – Game Mode Improvement•1 minute•Preview module
  • Zombies Remaining•5 minutes
  • Game States•4 minutes
  • Warmup State•5 minutes
  • In Progress State•6 minutes
  • Time Format•10 minutes
  • Player Won•4 minutes
  • Player Died•5 minutes
  • Finishing the Game•11 minutes
1 assignment•Total 15 minutes
  • Assessment 3•15 minutes
1 plugin•Total 15 minutes
  • Creating Game Mode Logic in Unreal Engine•15 minutes

In this module, we will test the game with new randomized elements to introduce variability in gameplay. You’ll learn how to adjust the color of ammo, tweak environment settings, and apply additional changes to refine both the look and feel of the game, ensuring a more polished final product.

What's included

1 video2 assignments

1 video•Total 2 minutes
  • Additional Chapter•2 minutes•Preview module
2 assignments•Total 75 minutes
  • Full Course Assessment•60 minutes
  • Full Course Practice Assessment•15 minutes

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Instructor

Packt - Course Instructors
Packt - Course Instructors
Packt
801 Courses•161,063 learners

Offered by

Packt

Offered by

Packt

Packt helps tech professionals put software to work by distilling and sharing the working knowledge of their peers. Packt is an established global technical learning content provider, founded in Birmingham, UK, with over twenty years of experience delivering premium, rich content from groundbreaking authors on a wide range of emerging and popular technologies.

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Yes, you can preview the first video and view the syllabus before you enroll. You must purchase the course to access content not included in the preview.

If you decide to enroll in the course before the session start date, you will have access to all of the lecture videos and readings for the course. You’ll be able to submit assignments once the session starts.

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If you complete the course successfully, your electronic Course Certificate will be added to your Accomplishments page - from there, you can print your Course Certificate or add it to your LinkedIn profile.

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